AI Insights · Timothy · October 2022
Top 5 Soccer Games on iOS in Europe Q3 2022
Top 5 soccer games on iOS in Europe saw varying performance in Q3 2022, with some apps experiencing growth in revenue and active users.
During the third quarter of 2022, the top five soccer games on iOS in Europe showcased a diverse range of performance metrics. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Top Eleven Be a Soccer Manager from Nordeus saw a consistent revenue stream, with weekly earnings peaking at around $374K in late July. Downloads fluctuated throughout the quarter, peaking at approximately 34K in the week of August 22. Active users showed a slight increase, reaching around 290K towards the end of August before slightly declining to about 259K by the end of September.
EA SPORTS FC™ Mobile Soccer by Electronic Arts started the quarter with strong revenue, peaking at approximately $300K in the final week of June. Downloads were robust, with a notable increase to nearly 94K in early August. Active users started high at around 2.3M but saw a decline throughout the quarter, dipping to about 1.8M in early September before rebounding to approximately 2.1M by the end of the quarter.
Online Soccer Manager (OSM) from Gamebasics BV experienced steady revenue growth, reaching around $97K in mid-September. Downloads were stable, peaking at roughly 22K in early August. Active users showed a positive trend, increasing from approximately 416K at the start of the quarter to about 520K in mid-September.
Football Rivals: Soccer Game by Green Horse Games Srl had fluctuating revenue, peaking at around $83K in early August. Downloads were modest, with the highest at around 4.5K in mid-July. Active users remained relatively stable, hovering around 16K to 19K throughout the quarter.
Kickbase - Bundesliga Fantasy from Kickbase GmbH saw significant revenue spikes, particularly in early August, peaking at approximately $113K. Downloads surged to around 18K in the same period. Active users increased substantially, starting at about 90K in late June and reaching around 260K by late August, before slightly declining to about 216K by the end of September.
These insights highlight the dynamic nature of the mobile soccer game market in Europe. For more detailed analysis and data, visit Sensor Tower.